Write CONTINENT, VGP, ANIMATION or VECTOR data to HPGL or Adobe AI compatible file. Data are appended to a file-name hence a complicated picture can be constructed by accessing this routine over and over again, without changing the file-name. The HPGL-Adobe coded file can subsequently be imported and modified in drawing-packing systems such as Macromedia Freehand, Adobe Illustrator or Corel Draw. When writing ANIMATION files to HPGL-Adobe format, the NET is automatically written as well.